Skullbeast - Imperious Leader - build

His Eminence, our Imperious Leader. He is the highest authority of the Cylon Empire… and the reason for “by your command.” This is an elite builder group; few have taken on the daunting task of recreating full or even partial Imperious Leader costumes/displays. If you are looking for amazing build threads and info – THIS is the place.
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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Sun Dec 04, 2011 11:54 pm

Thanks I hated it in that limbo state.

Onward!!



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Hand-Schaub
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Re: Skullbeast - Imperious Leader - build

Post by Hand-Schaub » Mon Dec 05, 2011 12:09 am

Beautiful work. I especially admire the ability to scrutinize your own work and actually change it! I'm sure you realize it was beautiful the way it was but had the balls to tweak it.

Being unfamiliar with the fine points of this sculpt I did not see the discrepancies but now it feels right.

I am most interested in the final paint job that you are capable of as it will truly define this piece!

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Mon Dec 05, 2011 12:12 am

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jclayman99
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Re: Skullbeast - Imperious Leader - build

Post by jclayman99 » Mon Dec 05, 2011 12:52 am

dude you nailed it. remember we were talking about the shadows under the brow section. now with the light above it its casting perfectly into the area you look through. nice job.
If "they" say it can't be done, it just means "they" cant do it.
JCLAY

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Mon Dec 05, 2011 12:29 pm

Very impressive work.

Any idea how to make the scales at the neck?
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Mon Dec 05, 2011 1:29 pm

Red Eye wrote:Very impressive work.

Any idea how to make the scales at the neck?
I'm planning to sculpt out most of them. The rest will be added after to the finished part, fabric and latex.

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Mon Dec 05, 2011 9:28 pm

Hand-Schaub wrote:Beautiful work. I especially admire the ability to scrutinize your own work and actually change it! I'm sure you realize it was beautiful the way it was but had the balls to tweak it.

Being unfamiliar with the fine points of this sculpt I did not see the discrepancies but now it feels right.

I am most interested in the final paint job that you are capable of as it will truly define this piece!
thanks!!

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Tue Dec 06, 2011 1:24 am

Reborn

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Tue Dec 06, 2011 1:33 am

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Tue Dec 06, 2011 8:49 am

Love the Santa Leader!

I was planning doing something like that with mine, too. :wink:
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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GoldCylon
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Skullbeast - Imperious Leader - build

Post by GoldCylon » Tue Dec 06, 2011 11:34 am

By your Ho Ho Ho.
Image :cylongold: :cylongold: :cylongold:

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Cylon-Knight
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Re: Skullbeast - Imperious Leader - build

Post by Cylon-Knight » Tue Dec 06, 2011 11:48 am

heehee
Loves it.
"All Baseships are now in range to attack the Colonies."
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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Tue Dec 06, 2011 12:11 pm

Centurions .....Infiltrate the humans with this flying sled loaded up with solinite. This annihilation of Man will be one to rejoice with for Yarens to come.

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Wed Dec 07, 2011 1:36 am

Massaging the upper lip and mapping all of the large scales.

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Wed Dec 07, 2011 8:58 am

Waaaaaaaaaaaay more accurate than mine! *Bows down*
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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