Skullbeast - Imperious Leader - build

His Eminence, our Imperious Leader. He is the highest authority of the Cylon Empire… and the reason for “by your command.” This is an elite builder group; few have taken on the daunting task of recreating full or even partial Imperious Leader costumes/displays. If you are looking for amazing build threads and info – THIS is the place.
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GoldCylon
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Skullbeast - Imperious Leader - build

Post by GoldCylon » Sat Dec 10, 2011 1:11 pm

I think the way Gene is really showing his age these days the Leader mask might help. :lol:


Image :cylongold: :cylongold: :cylongold:

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Sun Dec 11, 2011 3:54 am

Neck

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Sun Dec 11, 2011 3:55 am

Beautiful!
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

Image

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DougMorency
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Re: Skullbeast - Imperious Leader - build

Post by DougMorency » Sun Dec 11, 2011 7:15 pm

imperious-leader-02.jpg
I am not sure if you have this picture, but I thought I would post it :)

Doug

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Sun Dec 11, 2011 7:39 pm

Thanks I do. The prototype. Before all of the changes for the producers.and the BOG tram leader.

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Mon Dec 12, 2011 1:42 am

I'm pretty close

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Mon Dec 12, 2011 1:43 am

More

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Mon Dec 12, 2011 1:48 am

Another

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137th Gebirg
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Re: Skullbeast - Imperious Leader - build

Post by 137th Gebirg » Mon Dec 12, 2011 9:23 am

Anyone know why I can't see the attachments? They're all coming up as plain text with no links or pics. :huh:
I may appear unoccupied to you, but at the molecular level, I'm really quite busy.

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Mon Dec 12, 2011 9:25 am

You've really outdid yourself on this one!

Any plans for adding the small lizard pet as well?

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"There can be no survivors. So long as one human remains alive the Alliance is threatened."

Image

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Mon Dec 12, 2011 10:36 am

137th Gebirg wrote:Anyone know why I can't see the attachments? They're all coming up as plain text with no links or pics. :huh:
not sure. I posted them on tapatalk. Anyone else?

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DougMorency
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Re: Skullbeast - Imperious Leader - build

Post by DougMorency » Mon Dec 12, 2011 10:58 am

Skullbeast wrote:
137th Gebirg wrote:Anyone know why I can't see the attachments? They're all coming up as plain text with no links or pics. :huh:
not sure. I posted them on tapatalk. Anyone else?
I see everything in my Browsers.

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jclayman99
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Re: Skullbeast - Imperious Leader - build

Post by jclayman99 » Mon Dec 12, 2011 11:07 am

it really looks great. the scales on the neck look fantastic.
If "they" say it can't be done, it just means "they" cant do it.
JCLAY

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GoldCylon
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Skullbeast - Imperious Leader - build

Post by GoldCylon » Mon Dec 12, 2011 12:58 pm

I see are the images on my desk top and my cell phone. Looks great.
Image :cylongold: :cylongold: :cylongold:

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gremlin
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Re: Skullbeast - Imperious Leader - build

Post by gremlin » Mon Dec 12, 2011 5:20 pm

im ok too with IE 8 (only dont have the welcome "by your command")... i love the sculpe... some day i want to try my hands on a Gremlin sculpe...we will see too meny projects before me :blink:

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