Skullbeast - Imperious Leader - build

His Eminence, our Imperious Leader. He is the highest authority of the Cylon Empire… and the reason for “by your command.” This is an elite builder group; few have taken on the daunting task of recreating full or even partial Imperious Leader costumes/displays. If you are looking for amazing build threads and info – THIS is the place.
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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Tue Jan 10, 2012 9:58 am

We did the spinosaurous's head that way and it's still around. 10+ years later



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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Fri Jan 13, 2012 11:06 am

Replicant

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Jenne
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Re: Skullbeast - Imperious Leader - build

Post by Jenne » Fri Jan 13, 2012 11:10 am

He will make is own clone army ;)

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Fri Jan 13, 2012 11:15 am

It can't hurt to have more than one Leader ready, in case his Baseship enters the orbit of Carillon once more... :twisted:
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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GoldCylon
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Re: Skullbeast - Imperious Leader - build

Post by GoldCylon » Fri Jan 13, 2012 11:16 am

Looking good, looking real good.

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Cylon-Knight
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Re: Skullbeast - Imperious Leader - build

Post by Cylon-Knight » Fri Jan 13, 2012 11:49 am

Skullbeast... could you start another thread, or PM, or email me details on the Dr. Doom mask in the background? AWESOME! I'd like to see more about it too.

Rock on!
"All Baseships are now in range to attack the Colonies."
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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Fri Jan 13, 2012 1:09 pm

Thanks and yes I'll put up a new thread, that may help it get finnished!!

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Fri Jan 13, 2012 1:10 pm

More

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Big Al
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Re: Skullbeast - Imperious Leader - build

Post by Big Al » Fri Jan 13, 2012 10:41 pm

Rock On My Cylon Brother!!! :cylon: ....This is awesome!
By Your Command

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Big Al
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Re: Skullbeast - Imperious Leader - build

Post by Big Al » Fri Jan 13, 2012 10:44 pm

We need to link this to the Sculpting and mold making section!...Out Of all the projects I posted there ...this one is so photo detailed step by step it should be there....what do you think?
By Your Command

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Sat Jan 14, 2012 4:09 am

Looks like you slightly painted it... or is it just the shadows?
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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Skullbeast
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Skullbeast - Imperious Leader - build

Post by Skullbeast » Sat Jan 14, 2012 10:42 am

Thanks! No its the shadows and the latex drying.

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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Sun Jan 15, 2012 1:45 am

I see... :wink:
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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Cylon-Knight
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Re: Skullbeast - Imperious Leader - build

Post by Cylon-Knight » Sun Jan 15, 2012 1:20 pm

So, I'm puzzled.
The Eyes... are the ones in your sculpt place holders that you'll cut out for "real ones" later?

...sorry, I'm the n00b here at awesome proplyness to pester you ;) I was just wondering outloud how it will continue on to a "finished" mask.
"All Baseships are now in range to attack the Colonies."
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Red Eye
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Re: Skullbeast - Imperious Leader - build

Post by Red Eye » Mon Jan 16, 2012 10:42 am

You got it!

Mine was made using some placeholders for the eyes as well...

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Hope you don't mind my premature answer, Skullbeast! :wink:
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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